Example Ray Tracing for JRubyArt and Propane
Sunflow is an open source global illumination rendering system written in Java written by Christopher Kulla. I have recently updated to build with maven using jdk-8 and to use the latest janino jars. I have created a gem to make sunflow rendering easily available to JRubyArt and propane users using Joon Hylub Lees joons-renderer see github)
example.rb (JRubyArt Sketch)
require 'joonsrenderer'
include_package 'joons'
attr_reader :jr, :eye, :center, :up
def setup
sketch_title 'Test'
@jr = JoonsRenderer.new(self)
jr.set_sampler('ipr') # Rendering mode, either 'ipr' or 'bucket'.
jr.set_size_multiplier(2) # Set size of PNG file as a multiple of Processing sketch size.
jr.setAA(-2, 0) # Set anti aliasing, (aaMin, aaMax, aaSamples). aaMin & aaMax = .. -2, -1, .. , 1, 2 .. aaMin < aaMax.
jr.set_caustics(10) # Set caustics. 1, 5, 10 .., affects quality of light reflected & refracted through glass.
# Camera Setting.
@eye = Vec3D.new(0, 0, 120)
@center = Vec3D.new(0, 0, -1)
@up = Vec3D.new(0, 1, 0)
end
def draw
jr.begin_record # Make sure to include things you want rendered.
kamera(eye: eye, center: center, up: up)
perspektiv(fov: PI / 4.0, aspect_ratio: 4 / 3.0, near_z: 5, far_z: 10_000)
jr.background('gi_instant') # Global illumination.
jr.background('cornell_box', 100, 100, 100) # Cornell box, width, height, depth.
push_matrix
translate(-40, 20, -20)
push_matrix
rotateY(-PI / 8)
# jr.fill('light', r, g, b)
jr.fill('light', 5, 5, 5)
sphere(13)
translate(27, 0, 0)
# jr.fill('mirror', r, g, b)
jr.fill('mirror', 255, 255, 255)
sphere(13)
translate(27, 0, 0)
# jr.fill('diffuse', r, g, b)
jr.fill('diffuse', 150, 255, 255)
sphere(13)
translate(27, 0, 0)
# jr.fill('shiny', r, g, b, shininess)
jr.fill('shiny', 150, 255, 255, 0.1)
sphere(13)
translate(27, 0, 0)
pop_matrix
rotateY(PI / 8)
translate(-10, -27, 30)
# jr.fill('ambient occlusion', bright r, g, b, dark r, g, b, maximum distance, int samples)
jr.fill('ambient_occlusion', 150, 255, 255, 0, 0, 255, 50, 16)
sphere(13)
translate(27, 0, 0)
# jr.fill('phong', r, g, b)
jr.fill('phong', 150, 255, 255)
sphere(13)
translate(27, 0, 0)
# jr.fill('glass', r, g, b)
jr.fill('glass', 255, 255, 255)
sphere(13)
translate(27, 0, 0)
# jr.fill('constant', r, g, b)
jr.fill('constant', 150, 255, 255)
sphere(13)
pop_matrix
jr.end_record # Make sure to end record.
# Display rendered image if render is completed, and the argument is true.
jr.display_rendered(true)
end
def key_pressed
jr.render if (key == 'r' || key == 'R') # Press 'r' key to start rendering.
end
def settings
size(800, 600, P3D)
end